Deathtouch
A static ability that causes a creature to be destroyed if it was dealt any amount of damage by a source with deathtouch.
Defender
Creatures with defender cannot attack.
Double Strike
A creature with double strike deals both first strike and regular combat damage.
First Strike
Creatures with first strike deal damage before other creatures in combat.
Flying
Creatures with flying can only be blocked by creatures with flying or reach.
Haste
Creatures with haste can attack and use tap abilities the turn they come under your control.
Hexproof
A permanent or player with hexproof cannot be the target of spells or abilities your opponents control.
Indestructible
A permanent with indestructible cannot be destroyed by effects that say 'Destroy' or by lethal damage.
Lifelink
When a creature with lifelink deals damage, its controller gains that much life.
Menace
A creature with menace can only be blocked by two or more creatures.
Protection
A creature with protection from a quality cannot be enchanted, equipped, blocked, or targeted by anything with that quality.
Reach
Creatures with reach can block creatures with flying.
Trample
A creature with trample can deal excess combat damage to the defending player if blocked.
Vigilance
Creatures with vigilance do not tap when attacking.